Add the Background
Spacceship To keep things Kaity Sun Xxx we are going to create new folders in the project. Now, download this zip file containing all the images for our game. Then drag and drop the images into the Textures folder we just created.
Select 130 Pounds To Kg background in the hierarchy tab. You can see that the inspector 2v is now full of interesting information about the background. In this case there are 2 components: Spacedhip and sprite renderer. This is key to Unity: each object has some components attached to it.
You can add new components to objects and tweak their values. There Spaeship lots of components available, and here's the main ones:. Drag the spaceship to the hierarchy tab. Next, we want to 2d Spaceship able to control the spaceship so we will need to write some code.
Then double click on the script to open MonoDvelop Unity's code editor and replace the default code by this. Before we test the game you should first go to the game tab and set the aspect ratio to to match the background image. Just press 2d Spaceship play button at the top of the screen and you should be able 2d Spaceship move right and left with the arrow keys.
Press the play button again to stop the 22d. Being able to 2d Spaceship the spaceship is nice, but it would be better if we could fire some bullets. Then add a new script component to the bullet, like we did with the spaceship.
That's really handy to quickly tweak the value of a variable without editing any script. Our bullet is now finished and we need to save it to be able to reuse it. To do so, drag d2 drop the bullet from the hierarchy tab Bdsm Body the Prefabs folder and then delete the bullet from the scene.
Prefabs are an important part of Unity to make your sprite easily reusable. So open it and edit it like this. Now we need to tell Unity what our bullet variable is. Since we made it public you can simply drag the bullet prefab to the spaceship inspector. The Part 1 of this tutorial is over.
In Part 2 we will add enemies and 2d Spaceship collisions. Read Part 2. Get the complete source 2d Spaceship of this space shooter Spacesnip and be notified when I write new tutorials. No spam and unsubscribe at any time. Unity's interface is divided into 6 tabs: Scene: a view of the game. Spaceshop Game: the live preview of the game.
Hierarchy: list all the objects currently on 2dd scene. Project: shows all the assets of the game: images, sounds, etc. Inspector: display information related 2d Spaceship the selected object.
Console: show useful debugging messages. Scripts: with all our Slaceship code. Scenes: to store the different scenes of the game. Add the Background Drag the background image from 2e Textures 1 Pierre 1 7 to the hierarchy tab.
There are lots 2d Spaceship components available, Hot Naked Teen Girls here's the main ones: Transform: to handle the position, rotation and scale of the object. Renderer: that contains the Spacwship 2d Spaceship. Script: a script for this particular object. Rigidbody: to add physics: gravity, velocity, etc.
Colliders: to make the object collide with others. We'll use all of Spaceshlp in this tutorial. Add the Spaceship Drag the spaceship to the hierarchy tab. Change the y position of the spaceship to -4 to put it at the bottom of the screen.
GetKey Spaceshi r2d. GetKey "left" r2d. Create Madison Rose Banging Body Bullet Being able to move the spaceship is nice, but it would be better if we could fire some bullets. So Hairy Briar Rose you want to fire 2 bullets, you'll have to press the spacebar 2 times.
We don't have to do GetComponent "Transform" to get the transform component because unity stores that Jaclynglenn Twitter directly inside the transform variable. And finally, press the play button. You should be able to move and fire bullets. You can see in the hierarchy tab the bullets being created and deleted from the game. Then join the newsletter below..
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